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#1: Writing Our First Player
The player we wrote in lecture 1, "bob".
The updated player from lecture 2, "watson".
The player that turns the 2D map into a series of paths, "networkmaker4".
Mathematica notebook with pathing algorithms. Mathematica is needed to run.
#4: Map Coarsening
Coarsener Player, with breadth-first and snail trail pathing
#5: System for Centralized Control
Player from lecture, working now. Conquers. Sometimes.
#6: Slightly More Micro
An extension of Paul the conqueror, Hubert the fraternal
#7: Bytecode Tricks and Gameplay
Notes text file
RobotPlayer demonstration of bytecode-saving tricks
Python script for automating matches